May. 2nd, 2010

schattenstern: Rue from Magna Carta 2, wielding her shuriken (MC2 - I will protect the princess!)
[personal profile] schattenstern
Subject line says it all - I come bearing icons! I recently finished Magna Carta 2 and when I sat down to see if I could express my love for the game in 100x100 pixels, it turned out that I had way too much fun with the SD pictures of the characters from the official artbook. What can I say, they're adorable. ^^;

The other game I found myself iconing (which totally is a verb. Because I say so.) is Fragile Dreams: Farewell Ruins of the Moon. Behind the strange name we find a relatively new Wii game developed my Tri-Crescendo and Namco in which our lone protagonist sets out to find out if there are other people left alive in the post-apocalyptic world the story takes place in. (Easier said than done when you're trying to fight off ghosts, wild dogs and loneliness armed with a flashlight, a stick and an AI with self-esteem problems who will nonetheless try to emulate your optimism.)
I have yet to play more than three or so hours of the game, so there's not much else I can say about it other than that, while the combat system can be a bit wonky thanks to a stubborn camera, the atmosphere more than makes up for it and I'm enjoying myself very much. <3


Here there be icons )

Feel free to use these in any way, whether as bases for your own icons or as they are now! Credit makes me a happy Sternchen but isn't necessary. :D
shanaqui: Dinosaurs from The Land Before Time. Text: mine! ((LandBeforeTime) Mine!)
[personal profile] shanaqui
Vanguard Storm is, apparently, a sequel to Crystal Defenders, with somewhat similar goals, though a different battle system. You only have a handful of units, which you can move each wave to your best advantage. Each of them can attack in a certain way -- a Black Mage can cast magic at the entire row of monsters, for example, while a Soldier can only attack what's directly opposite it. It's pretty simple, really, and quite easy, easier than Crystal Defenders. It has very little by way of plot, which means I'll pick it up sometimes, play a couple of levels, then just put it down again without caring once I get bored. Because it's quite easy, that happens quite quickly.


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